FIFA 2005 Review
Gameplay:
THE BEST FIFA EVER! And i don't say that just because this game has a great gameplay and graphics for one made in 2004. I say this because this game has a gameplay and graphics a lot over the other games from the FIFA series released till 2004 and in my opinion the most impressive gameplay and feeling of all the FIFA games released till now.
The gameplay is maybe the best thing at this game. The players are moving pretty good with no silly depossesings like in FIFA 08 (when a player after gets deposessed, looks like he steps on something and after that he's making a couple of more steps forward, thing that makes difficult to come back and have the control of the ball again).
The matches are some real shows, the player having the chance to score some piressive goals. The skills of the players don't matter to much, the one who is controlling the players can make the difference and beat a five star team with a half star team.
The difficulty of the game is pretty low, once you've learned the tactics of the game you can win the most of the matches.
The game is pretty attractive, the players making from time to time some cool things with the ball and some great shots, thing that makes the gamer to stay in front of the computer for a long time.
In career the player has access to a lot of interesting and useful options like upgrading staff's skills (from the manager of the forwards, midlefields, breakers and goalkeepers till the medic of the team, fitness, scouter, and the manager of the stadium).
All the members from the staff are important not only the ones who help the players. For example: spending points on the medic will help the players to spend less time being unavailable, spending points on the manager of the stadium will raise the quality of the stadium and in the same time will get you more fans coming at the matches and of course more money and spending points on the scouter will ensure you that you will get the most talented young players.
Also this game has the well known options for creating a new player and bonuses for winning a championship, a cup and much more.
Multiplayer
This game has a stable multiplayer. The connection is using the player's IP's. You will not get error messages during gameplay unless the oponent has exited the game before the match end. The multiplayer option guarantees a great time and a great show.
Graphics
The graphics are really good for a game made in 2004. The faces of many well known players are the same as the ones from the real life. The players are moving pretty real. Like all the other FIFA games the fans are not created that well. They are making the same moves for the whole match and are like some coloured cardboards.
A big minus are the nets when the ball enters the gate. This doesn't shake enough when the ball it gets hit by the ball (or it doesn't shake at all). Only at a few goals you can see the net shaking slowly.
The ball's simulation is a pretty good one, the ball getting an impressive path thing that goes to some amazing goals. The pitch is ok ... is not a extraordinary one but it's pretty good.
The shirts looks that are made in Paint but they aren't that important. The ball, the equipments of the players (the boots especially) are done really well, the little details are visible even from a far camera.
The game is extraordinary if you are looking for a spectacular sports game with an amazing gameplay and amazing graphics without omit tactics then FIFA 2005 is the game you are looking for!
FIFA 2005 is probably the best soccer game from EA Sports the game that combines very well an amazing gameplay with nice graphics.
GAMEPLAY: 10
GRAPHICS: 9
SOUND: 10
FEELING: 10
Medal of Honor Spearhead Review
Allied Assault predecessor was known for the hugely compelling missions. You looked like an interactive version of Saving Private Ryan to sit. This high production values were also used for the Spearhead addon.
In the opening scene of the game you're in an airplane with your fellow soldiers. When the time comes, you jump out your parachute to be received on air guns, German fighter planes along shave ... chaos everywhere! You crash through the roof of an old barn and the inside is full of German soldiers.
In this way the first start of the campaign 3. In total, the whole divided into 9 separate single player levels The first campaign takes place during the invasion of Normandy, but this time do not play in the sand. You are on the line dropped to a bridge to blow so "see dgermains" no reinforcement could get.
The second mission takes place in our own Ardennes on Christmas Eve. The snowy hills and forests provide the ideal setting for one of the brightest single player experience this year. Your captain is injured and you need a medic find as you sprint from trench to trench.
The latest campaign consists of only 2 levels that occur in Berlin. You have to pull the ruined city in search of certain documents. Once you have the paperwork you need a tank back from Berlin
In total there are 12 new multiplayer maps in the addon, 4 maps these, the new game mode "Tug-of-War". In TOW try a number of fixed objectives with your team to complete. The team that wins here eest succeed. An alternative way to victory at the respawn point is to strike and destroy all enemies.
Although the new fashion is big fun to play deathmatch maps 8 and well made.
There are a range of new weapons in the game but ultimately differ almost only in appearance. The Webley revolver of a British soldier, for example in terms of popping identical to the Colt .45 from his American counterpart. Yet it is a nice addition because you are the difference in class and character more clearly and feel while playing. The "Gewehrgranate" from the demo is not the full game. This weapon, Mauser with a grenade launcher, could perhaps be added in a later patch.
Medal of Honor Allied Assault Review

Imagine. It is June 6, 1944. Along with thousands of fellow soldiers get you off on a strange beach. The amphibious vehicle of your tailgate opens and immediately fired shots. You see your friends die before your eyes while there is nothing you can do. You run out of the vehicle to take cover before the German troops take your shot.

This is the beginning of one of the many missions in Medal of Honor: Allied Assault (mohaa). As you might have by playing this game away at the end of the second world war when the Allies fight against the great German Empire continue. You play Mike Powell, an American lieutenant. In this game you will have more than 30 levels to traverse in 6 exciting missions. You'll have to take against the Germans in areas such as North Africa and occupied France.

Mohaa for the launch already a big name in the games world. The game was pretty much hyped gamer and you could not even find the game had not heard. But it was waiting for mohaa it really worth?

The thing you immediately notice when you begin a game are the graphics. These start with the intro movie and run through until the end of the game. This section is perhaps the most important element in mohaa. The areas where you see you standing there like a real person and there really seems to be no pixeltje wrong. The enemies you will encounter are perfectly put together. As some older games you ever saw one part of the body of your enemies are not quite right, but this is not the case in mohaa.

As with almost every shooter, the sound also mohaa very sharp. So will your ears almost pop when you make a wrong move and your shoes get 44 on a landmine. The sound effects are very good mohaa, but especially into the atmosphere and the realism it.
The music is a bit Mohaa hidden in the background. At least ... at some points in the game. If you are involved in a sniper mission where you'll have to play the music very exciting and a little louder than normal.

All well and good, but the fun is not back in the game once you've played? To be honest that is a little bit about yourself. You should be able to play the game again in a difficult position, but the game also has the option to keep a multiplayer game. Do you have cable internet, this is all well and good, because playing against friends over the Internet is great fun. Do not have cable, then you can always try a small lan network.
Neverwinter Nights 2 Cheats (PC)
To enter to following cheats you have to access the console. To do that you have to hit the Tilde [~] key, then type in DebugMode 1 .
Cheat | Result |
---|---|
dm_givegold # | - Gives the desired amount of gold |
dm_god | - Invincibility |
dm_unlockcamera | - Allows you to use the camera with better scrolling and the such |
givefeat # | - Add the feat to your currently selected character (use #'s 2 through around 500) |
giveitem [item tag] # | - Gives active player item |
givespell # | - Gives a spell identified by it's id number to the character. |
givexp # | - Gives the desired amount of XP to your character. |
givexp [-ve number] | - Decreases your experience points by the value entered |
irolltwenties | 20 in every statistic. |
polymorph # | - Turns your controlled character into a different creature. |
removefeat # | - Remove the feat corresponding to that number |
resetlevels | - Delevel you if your experience points is near to 0 |
rs ga_alignment(-1,0) | - To move one point towards evil |
rs ga_alignment(-1,1) | - To move one point towards Chaos |
rs ga_alignment(1,0) | - To move one point towards good |
rs ga_alignment(1,1) | - To move one point towards Law |
rs ga_influence (x,y) | - Raises influence level for that companion. |
rs ga_party_limit(6) | - Raises the amount of party members you may have at once to 6. Default is 3 in Act 1 and 4 in Acts 2 and 3. |
rs ga_time_advance(Hours,Min,Sec,Milli) | - Replace Hours, Minutes, Seconds and Milliseconds with how much time you want to advance. |
rs kr_influence | - A simple influence editor, in the form of a dialogue. |
rs kr_roster_edit | - Opens a debug dialogue with an option to open the party roster to switch party members in and out at any time. (Use caution with other features there) |
Set Appearance # | - Makes your character have the appearance of the # in the res ref table of the 2da appearance file...*Note this is just appearance* |
SetCHA # | - Set charisma to given number. |
SetCON # | - Set constitution to given number. |
SetDEX # | - Set dexterity to given number. |
SetINT # | - Set intelligence to given number. |
SetSTR # | - Set strength to given number. |
SetWIS # | - Set wisdom to given number. |
unpolymorph | - Returns your controlled character to normal. |
rs gr_dm | - Spawns a Dungeon Master NPC who will allow you to spawn items, add journal entries, open stores, add/remove party members, and teleport. |
rs ga_global_int ("01_Mineral_New", "1") | - Get "1" more ore find. |
Fallout 3 Cheats (PC)
To be able to enter the following cheats you have to access the console. You can do that by hitting the Tilde [~] key.
Cheat | Result |
---|---|
player.setlevel # - |
Changes leve to #, doesn't affect anything else. |
modpca (s.p.e.c.i.a.l) # - |
Changes the chosen stat by adding the given number. e.g. lmodpca luck 3 would take your 5 luck to 8. |
tgm - |
God Mode |
tcl - |
No clipping mode |
tmm 1 - |
All mapmarkers |
player.setav # - |
Sets the typed attribute to the number provided. (1-10) |
player.setav |
Sets skill level to #. Max 100. this sets all skill bonuses but those from gear, tag skills, or attributes. |
player.additem 0000000F "XXX" - |
Replace "XXX" with the amount of caps(money) you want. |
addspecialpoints # - |
Add # special points |
setspecialpoints # - |
Set the number of special points to # |
rewardKarma # - |
Reward # karma points to player |
getXPfornextlevel - |
Displays xp needed for next level |
GetQuestCompleted - |
Complete current quest |
tfc - |
Toggles free camera mode (useful for character screenshots) |
tm - |
Turns off/on the HUD (useful for character screenshots) |
unlock - |
Unlocks any selected physical lock (doors, chests, etc) and terminals. |
movetoqt - |
Moves the player to the current quest marker |
advlevel - |
Advance one level |
rewardxp xxx - |
Replace xxx with the number of experience points to receive |
Kill - |
Automatically kill the target you selected in Console Mode |
showracemenu - |
Open the character creation screen |
player.modav skill # - |
Modifies player's desired skill. (player.modav luck 10) |
player.modav carryweight # - |
Permanently modifies players max weight. |
player.modav actionpoints # - |
Permanently modifies players max action points. |
DisableAllMines - |
Disables mines |
GetQuestComplete/GetQC - |
Complete all quest items |
SexChange - |
Go ahead, be a transvestite, i won't ask any questions |
SetPCYoung - |
Everyone wants to be a kid again! |
ResetQuest - |
Resets a quest... assuming you would want to do such a thing? |
CompleteAllObjectives / CompleteQuest - |
Complete quest objectives |
player.modScale - |
Become a giant! 1 = giant ; -1 =normal |
ShowNameMenu - |
Change your name for free, no court fees! |
player.ForceAV |
Directly set your skill values. |
EnablePlayerControls - |
Move around during "locked" cinematics |
player.PlaceAtMe |
I'm working on finding and making an ObjectID list, but for now, just use the ones we know: 000000A(Pins) & 000000F(money) |
CloseAllMenus - |
Just in case... |
MoveToQuestTarget/movetoqt - | Warp to your quest' target location |
resurrect - |
Revives dead target |
set timescale to # - |
Alters the speed in which the in-game time passes. |
TT - |
Toggle on/off trees. |
TG - |
Toggle on/off grass. |
SetEssential 1 - |
Sets the NPC as essential. |
Killall - |
Kills everyone in the area, if you are outside it kills everything outside. |
SetPCCanUsePowerArmor 1 - |
Allows player to wear Brotherhood of Steel armor without the training prerequisite. |
setgs iMaxCharacterLevel ### - |
Sets the maximum level that your character can reach through experience gain. Replace the ### with the desired maximum level. |
tcai - |
Disables enemy AI, enemies stand still and do not fire back. |
save fred 1 - |
Opens a text file with all objects (items, npcs, props) and their corresponding ID Form codes (unique for every savegame) |
setessential 6a772 1 - |
Dogmeat is marked Essential (Unkillable) |
setgs fJumpHeightMin # - |
Changes how high your player will jump. Replace the # with the desired height. (default = 64) |
activate - |
Activates the last door you clicked on in the console that is locked but needed to be opened from another place. (doors that unlock doesn't work on) |
player.removeitem |
Removes "XXX" number of items from your inventory of |
Removeallitems - |
Remove all the Weapons and Cloths from Selected NPC (inc kids!) |
TWF - |
Toggle wirefram mode on/off |
GetPos X - |
View selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it) |
SetPos X - |
Set selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it) |
showinventory - |
Shows all items and their id's, of the selected target, in the console (click an object while in the console to select it) |
EquipItem - |
If the item_id exists in the selected target's inventory, it will be equipped |
UnEquipItem - |
If the item_id exists in the selected target's inventory, it will be unequipped |
agerace # - |
Ages the targetted character with 1, and de-ages them with -1 |
player.agerace # - |
Ages yourself with 1, and de-ages you with -1 |
setgs fMoveRunMult # - |
Changes run speed. Replace the # with the desired speed. (default = 4) |
SetBarterGold [amount] - |
Sets how much an NPC has to trade with |
coc [Cell ID] - |
Center on cell. Teleports you to the cell you specify. |
cam - |
Closes all open menus |
GetAVInfo [Actor Value] - |
Gets info on the selected targers value (such as getavinfo luck) |
disableallmines - | Disables all mines allowing you to pick them up, without them blowing up. |
tcai - |
Toggles ONLY combat AI on/off. AI will still be active, but enemies will not attack. |
tai - |
Toggles AI processing on/off. Freezes the AI |
QQQ - |
Quits the game fast with no promps |
save [name] - |
Saves your game with a custom save name. |
load [name] - |
Loads a saved game. |
PRID [name] - |
Selects an object. Useful for selecting yourself in first person view (use 'PRID player"). |
setactorfullname "Firstname Lastname" (Use the quotes if the name has spaces)- |
Sets the name of the selected NPC. Use "player.setactorfull name" to change your character's name. Last name (and any further spaces) optional. |
pcb - |
Purge cell buffer, which frees up memory if you have lots of cells loaded, increasing performance. |
tsb [number] - |
Allows you to add blood to your screen. Higher numbers make more blood spots. 0 = none. |
fov [1-180] - |
Allows you to change your field of view (by angle) |
Player.MatchFaceGeometry # - |
Matches the geometry of another NPCs face |
setscale # - |
Changes size of any targeted object/NPC. Replace # with a number between -10 and 10. Default size is 1. |
coc megatoncommonhouse - |
Warp Back |
coc testqaitems - |
Warp to Room with All Items |
player.moveto # - |
Moves you to the specified NPC. |
player.setav damageresist ## - |
Set the percentage of physical (Gunshot or melee) damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
player.setav critchance ## - |
Set the percent chance to score a critical hit when inflicting damage. (Note, input desired percentage in place of ## [0-100]) |
player.setav radresist ## - |
Set the percentage of radiation absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
player.setav fireresist ## - |
Set the percentage of fire damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
player.setav poisonresist ## - |
Set the percentage of poison damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
player.setav meleedamage ## - |
Set the melee damage inflicted by your character. (Note, other variables will affect your final damage output.) (Insert desired damage in place of ##) |
player.setav unarmeddamage ## - |
Set the unarmed damage inflicted by your character. (Other variables will affect your final damage output.) (Insert desired damage in place of ##) |
exit vats - |
Roll credits/end gameplay |
Setownership - |
Gives player ownership of selected item |
Resethealth - |
Select player, or NPC and acts as a full heal |
player.placeatme - |
Allows you to spawn any NPC next to you. |
player.modav health # - |
Permanently modifies players max hp |
tmg - |
View some polygons and boxes of collisions. |
addachievement xx - |
Gives achievement with the number you put in(1-53) ex. addachievement 23 |
SetGS fPickPocketMaxChance 100 - |
This code breaks the hard-coded 85% pick pocket success chance |
SetGS fPickPocketActorSkillMult 100 - |
Multiplies Pick pocket skill by 100 |
Player.AddItem 2937e 500 - |
Ammo for Instant-Kill Magnum |
Player.AddItem 50f92 1,100 - |
Secret Weapon: Instant-Kill Magnum |
SetGS fVATSDistanceFactor 0.0001 - |
Makes V.A.T.S incredibly perfect when it comes to aiming. |
SetGS fLockSkillBase 100 - |
Sets the base force for lock breaking to 100% so that you can open any lock by forcing it. |
player.srm - |
Free repair up to your repair level |
Player.SetWeaponHealthPerc 100 - |
Restores equiped weapon to 100% |
setgs fmovesneakmult * - |
Speed up SNEAK MODE * = speed times this number |