Articles

Rome: Total War Cheats(PC)

Written by igcompany on 24 August 2011.

Codes

Codes for non-general characters, ie spies, assassins, diplomats

During the game, press the (`) key, right above the tab, to bring down "RomeShell" the cheat menu, and type in the code... note: the system is very finicky about typos, so make sure everything is right.

EffectCode
gives a spy or assassin this ancillary= +1 subterfuge give_ancillary "character name" "catamite"
gives a spy or assassin this ancillary= +1 subterfuge give_ancillary "character name" "courtesan"
gives any character between 1-5 influence- may or may not work on generals give_trait "character name" "GoodDiplomat" 1-5
gives any character between 1-5 subterfuge- works on assassins too give_trait "character name" "GoodSpy" 1-5
gives any character between 1-5 subterfuge- works on spies too give_trait "character name" "GoodAssassin" 1-5
EffectPassword
Add units to selected general. Example "create_unit "Gaius Julius" "roman velite" 2 " create_unit "general's name" "unit name" "#"
Adjusts sea bed to specified height adjust_sea_bed
Allows you to give a city more population automatically. Max amount is 4000. add_population "settlement name" "amount"
Allows you to give any trait your faction can have to a specific general. give_trait "character" "trait" "level number"
Anything in the city's building queue will be built automatically. process_cq "settlement name"
Applys filter to world map coastlines filter_coastlines
Captures indicated city capture_settlement
Changes season season
Changes year date
Clears all stacked messages clear_messages
Completes the construction instantly of any town/city process_cq "CityName"
Create a unit of Yubtseb Elephants oliphaunt
Creates a building in the named city. create_building "city" "building name"
Creates diplomacy mission diplomacy_mission
creates unit in a place or unit instantly with experiences/defence/attack if put create_unit "Settlement/Unit" "unit name" "Amount" "experience" "defences" "attack"
Display help for listed command ?
Displays defensive terrain features show_terrain_lines
Enemy's walls collapse. Jericho
Forces display reset cycle reset_display
Forces local player's alliance to lose the battle force_battle_defeat
Forces local player's alliance to win the battle force_battle_victory
Forces opponent to accept diplomatic proposal force_diplomacy
gives a general/family member a trait instantly give_trait "General/FamilyMember" "Trait" "Level"
Gives character movement points mp
Gives character trait points give_trait_points
Gives indicated character the indicated ancillary give_ancillary
Gives you the specific amount of denarii you want. Max amount of 40000. add_money "amount"
Kills specified character kill_character
Lists all character in the world list_characters
Lists all traits list_traits
Lists all units in an army list_units
Lists available ancillaries list_ancillaries
Make the general invulnerable, may only work on battlefield invulnerable_general "general's name"
Moves indicated character to specified coordinates move_character
Regenerates radar regenerate_radar
Reloads all textures reload_textures
Reloads all vertex shaders reload_shaders
Removes faction from the game kill_faction
Resets character to settings at start of turn character_reset
Restarts an AI turn sequence run_ai
Sets aerial map overlay depth bias for maximum zoom amdb_max
Sets aerial map overlay depth bias for minimum zoom amdb_min
Sets aerial map overlay offset towards camera amdb_offset
Sets diplomatic stance between two factions diplomatic_stance
Sets health of building of specifed type in a settlement set_building_health
Sets max speed of turn processing during AI round ai_turn_speed
Shows all valid processed paths in pathfinder show_battle_paths
Shows cursor position and region ID show_cursorstat
Shows landing positions available to AI from a given region show_landings
Shows street plan for the settlement show_battle_street_plan
Shows victory message for faction for short or long campaign victory
Switches player control to specified faction control
Toggles building's debug mode building_debug
Toggles camera restrictions toggle_restrictcam
Toggles display of campaign map flowing water toggle_flowing_water
Toggles display of network stats nw_stats
Toggles everyone's spying ability to perfect with infinite range toggle_perfect_spy
Toggles on or off the fog of war. You can see the whole world map when inputted. toggle_fow
Toggles overlay toggle_overlay
Toggles PR mode toggle_pr
Toggles strategy map coastline display toggle_coastlines
Toggles tabbed output window display toggle_tow
Toggles terrain to display various data sets toggle_terrain
Toggles underlay toggle_underlay
Triggers advice trigger_advice
Triggers unit upgrade effect upgrade_effect
Turns off both enemy and ally AI disable_ai
When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins. auto_win "attacker/defender"
Zooms to specified aerial map zoom zoom

Comments (0)

There are no comments posted here yet

Leave your comments

Posting comment as a guest. Sign up or login to your account.
Attachments (0 / 3)
Share Your Location