Dragon Age: Origins Cheats(PC)
| Effect | Code |
|---|---|
| Add party member by name | runscript zz_addparty NPCname |
| Add to a companion approval rating, X = companion, YY = Amount | runscript zz_addapproval X YY |
| Adds 3 Skill Points. They are visible after saving and reloading the game. | runscript zz_add_skills3 |
| Adds all achievments to your player profile | runscript cheater |
| Adds both the 1H & 2H Starfang swords into the player's inventory (must have the Warden's Keep DLC) | runscript zz_starmetal_sword |
| Adds Jory and Daveth to party | runscript e3_addparty |
| Adds the following gifts to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug | runscript zz_party_addgifts |
| Adds the plot sensitive party member gifts to your inventory | runscript zz_party_addgifts |
| Adds the talent or spell corresponding to the number to your character | runscript addtalent [number] |
| Adds traps to inventory | runscript zz_set_trap |
| Allows player to break the party companion limit | runscript zz_addparty |
| Allows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make. | runscript zz_camp_debug |
| Brings up the Enchantment Menu | Runscript zz_upgrade |
| Causes your character to animate a random finishing blow based on what weapon you have currently equipped. Weapons without a finishing blow will cause | runscript zz_deathblow |
| Creates all Dragonbone Legion armor in the PC's inventory. | runscript zz_givearmor |
| Creates one of every rune type, as well as the Oathkeeper Sword in the PC's inventory. | runscript zz_createrunes |
| Gathers all immediate party members | runscript zz_getparty |
| Gives the plater 1000 mana, 1000 health, 50 Strength, and 50 Dexterity | runscript zz_supercrit player |
| Gives you a 180 sec. buff where [attrib] is a number from 1 to 6 (1 being str, 2 dex, etc. in order) and [value] is the amount by which you want the b | runscript dbg_setattrib [attrib] [value] |
| God Mode. (You will still take damage, but will not die.) | runscript pc_immortal |
| Heals player/party | runscript healplayer |
| Jumps you to the climax at redcliffe castle (use at own risk) | runscript zz_cli_debug |
| Kills all hositle creatures in area. | runscript killallhostiles |
| Knocks back enemies and forms a shield around you. | runscript bowlingforferelden |
| Opens the character creator screen. Warning! This will override your game and you will lose all progress | runscript zz_char_creation |
| Origin screen | runscript chargen |
| Party select screen | runscript selectparty |
| Perceived enemies can't use special abilities. | runscript ai abilities 0 |
| Removes all injuries from party. | runscript injury remparty |
| Removes all injuries from self. | runscript injury remall |
| Removes any ghosting from the map on your map screen | runscript zz_reveal_map |
| Removes entire party | runscript zz_dropparty |
| Removes the talent with the ID = xxx from the character personal profile. | runscript removetalent xxx |
| resets party level, stats, etc. Adds assorted items to inventory. Removes and destroys all equipped items (unequipped items still may be overwritten b | runscript levelparty ? |
| Starts some Test Script which allows some modifications of plot states and teleporting. | runscript zz_dlc_debug |
| Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting. | runscript zz_arl_debug |
| Starts the character generation interface | runscript chargen 0 |
| Starts the character level up interface | runscript chargen 1 |
| Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting. | runscript zz_cir_debug |
| Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet | runscript zz_den_debug |
| Starts the Epilogue Debug and allows changing plot states and starting the epilogue immediately. | runscript zz_epi_debug |
| Starts the Lothering Debug Helper Script which allows modification of plot states and teleporting. | runscript zz_lot_debug |
| Starts the Nature of the Beast Debug Helper Script which allows modification of plot states and teleporting. | runscript zz_ntb_debug |
| Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting. | runscript zz_orz_debug |
| Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting. | runscript zz_pre_debug |
| Starts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting. | runscript zz_ran_debug |
| Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting. | runscript zz_urn_debug |
| Starts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately. | runscript zz_wmp_debug |
| Talk to nearest NPC | runscript zz_talk_nearest |
| Teleports player and party to Dalish Camp | runscript zz_eurodemo_end |
| Teleports player and party to Duncan's fire in Ostagar | runscript zz_pre_strategy |
| Teleports player and party to Ostagar | runscript zz_pre_demo2 |
| Teleports you to random locations on the current map | runscript zz_jump_around |
| Teleports you to set teleport points on the current map. | runscript zz_jump_around |
| Turns off AI | runscript ai off |
| Turns on AI. | runscript ai on |
| Turns you into a Level 2 Mage | runscript wizard |
| Turns you into a level 2 Rogue | runscript rogue |
| Turns you into a Level 2 Warrior | runscript warrior |
| Unequips all gear you're wearing. | runscript zz_economizer |
| X is the amount of Copper you wish to add. 1000 is 1 Gold. | runscript zz_money X |
| X is the amount of XP you wish to add. | runscript addxp X |

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