Natural Selection Cheats(PC)

Written by igcompany.

Codes

Debug Cheats

NOTE: sv_cheats must be set to 1 in order for these cheats to work.

EffectCode
Adds a random upgrade category (1 is defense, 2 used to be offense, 3 is movement, 4 is sensory) addcat x (where x is 1-4)
Adds a tooltip named ''lala''. It will translate this tooltip if found in titles.txt, if possible. tooltip lala
All buildings are built instantly, doesn't require manual building bigdig
All research happens nearly instantly hightech
As an alien, creates a random new hive for your team spawnhive
As an alien, destroys a random hive addcat x - X where is 1-4. Adds a random upgrade killhive
Causes NS to assert assert
Causes NS to crash. crash
CO maps only, gives you lvl 50 givexp 99999
Does a little damage to one command station attackcs
Draws boxes around all buildables (not sure if this still works). Effect goes away after a short time. boxes
Drops you out of command mode, useful when your mouse or the logout button stops working stopcommandermode
Ends the current game (as a victory for team one). You can also type ''endgame 1'' for the same effect. If you type ''endgame 2'', it will be a victory for team 2. endgame
Generates a new minimap. Very CPU intensive. Saved in the ns/sprites/minimaps directory. buildminimap
Generates a random alert. alert
Gives an upgrade. 20-22 are the marine armor upgrades, 23-25 are the marine damage upgrades, 28 is jetpacks, 29 is power armor, 31 is faster reinforcements, 33 is motion-tracking, 26 is siege, 27 is stimpack, 30 is distress beacon giveupgrade x
Gives you a jetpack ('rines only of course) give item_jetpack
Gives you some points givepoints (bound to F11 by default)
Gives you the effects of having just touched one web. Use multiple times to simulate touching multiple webs. web
Kills all command stations. killcs
Kills all players in the game with your current weapon (won't kill teammates unless FF is on via tournament mode) killall
Like giveupgrade but removes one. removeupgrade x
Lists all particle systems in NS and in the map listps
Makes it easier to test redemption redeem
Paralyzes self (like level 5 ability) paralyze
Parasites self (no damage) parasite
Plays a ''you just got points for killing the enemy event'', for testing where the commander can see events (he can't sometimes, when hovering over the void, or inside geometry) testevent
Removes a random upgrade category removecat x
Reports the current number of human players getnumplayers
Runs a client-side script. clientrun
Runs a server-side script. Ignore this until scripting is more in place. run
Sends test death message to all. Example: ''deathmessage machinegun'', ''deathmessage bitegun'' deathmessage
Sets the current env_gamma level, where x is a number from 1.0 to 2.0. This affects all players. setgamma x
Sets the players skin (0 for white marine, 1 for black marine) setskin x
Spawns a structure, though I don't know how to make them build (Maybe with bigdig active) (Examples: hive, armory, turretfactory) give team_x
Spawns a weapon or ability (depending on your team) (Examples: grenadegun, heavymachinegun, devour, blink) give weapon_x
Starts game immediately startgame
Teleports you near the first command station it finds and starts commander mode. This will sometimes teleport you inside geometry. startcommandermode
Toggles invulnerability for yourself. invul
Tries to overflow player. overflow
Used by mappers to find the minimum culling distance needed for commander mode on their maps. setculldistance x
Used to edit a particle system editps
When commanding and giving orders, this will give the orders to yourself, so you can logout and see how they look on the HUD. (cannot be turned off) orderself

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