The Sims 2 Double Deluxe Cheats(PC)
Codes
CODES
Press Ctrl Shift C and type the code in!!!
| Effect | Code |
|---|---|
| Make pregnant sim have twins | forcetwins |
| Puts selected character in a perfect mood | maxmotives |
The Sims 2 Cheats
Misc. Codes
Press CTRL + SHIFT + C to access the cheat window, then enter the following:
| Effect | Code |
|---|---|
| 50,000 simoleans | motherlode |
| Allows you to change elevation of floor tiles. | boolprop constrainFloorElevation false |
| Alots any amount of money you desire to any sim family (remove parenthesis in the family's last name and replace the XXXX's with any amount you want) | familyfunds (Family's last name) XXXX |
| Changes the slope angle of a roof | RoofSlopeAngle (15-75) |
| Clears all cheat codes on the screen, but codes are still in effect. | clear |
| closes cheat window | exit |
| Disables the ability to change elevation of floor tiles. | boolprop constrainFloorElevation true |
| Displays information about indicated cheat. | help [cheat command] |
| expands or contracts cheat window | expand |
| get 1000 cash | kaching |
| if set to true ALL other cheats work. | boolProp testingcheatsenabled true/false |
| In neighborhood, shows filename of house when lot is highlighted | boolprop ShowLotPackageFilename (True/False) |
| increases game performance but lowers graphics | vsync (on/off) |
| lets you know if theres a patch | autopatch (on/off) |
| list cheats | help -all |
| makes your sims larger or smaller | StretchSkeleton |
| moves objects and deletes you couldnt before | moveobjects (on/off) |
| Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) | slowmotion |
| Set to false and lots will not light up when highlighted in neighborhood | boolprop lotTerrainLighting (True/False) |
| Set to false to place floor tiles outside lot | boolprop locktiles (True/False) |
| Set to false to remove bridges from neighborhood. | boolprop displayNeighborhoodRoadsWithModel (True/False) |
| Set to false to remove floorpainting on lot | boolprop lotTerrainPaints (True/False) |
| Set to false to remove props like rocks and towers from neighborhood | boolprop displayNeighborhoodProps (True/False) |
| Set to false to remove removes shadows on objects outside house | boolprop objectShadows (True/False) |
| Set to false to remove removes water (ponds) from lots | boolprop lotWater (True/False) |
| Set to false to remove roads from neighborhood | boolprop displayNeighborhoodRoads (True/False) |
| Set to false to remove shadows on objects inside house | boolProp guob (True/False) |
| Set to false to remove water from neighborhood | boolprop displayNeighborhoodWater (True/False) |
| Set to false to removes house graphics from neighborhood | boolprop displayLotImposters (True/False) |
| Set to false to removes trees/plants from neighborhood | boolprop displayNeighborhoodFlora (True/False) |
| Set to true and blocks appear on Sims faces and on parts where Sims look at | boolprop displayLookAtBoxes (True/False) |
| Set to true and cars will have more detail in neighborhood | boolprop carsCompact (True/False) |
| Set to true and walls will no longer cut away from selected Sim | boolprop renderSelectedSimLevel (True/False) |
| Set to true to light up objects continuously instead of only when used | boolprop allObjectLightsOn (True/False) |
| Set to true to see the path where the selected Sim walks to | boolProp displayPaths (True/False) |
| Set to true to show lot information | boolprop lotInfoAdvancedMode (True/False) |
| Toggle shadows on/off for Sims | boolProp simShadows (True/False) |
| turn off aging | aging off |
| turn on aging | aging on |
| turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. | faceBlendLimits (on/off) |
| unlocks career rewards. | unlockcareerrewards |
| Version in the cheat box. | gameVersion |
| You can invite more people to your parties. | intProp maxNumOfVisitingSims 8 |
| You can place objects outside the grid. | boolProp snapObjectsToGrid true/false |
More Codes
Press Ctrl + Shift + C to access the console.
Some cheats require you enter the Postprocessing cheat.
| Effect | Code |
|---|---|
| Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) | letterBox # |
| Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) | vignette # # # |
| Make you set the game speed. (# = 0 to 8, 0 is normal) | slowMotion # |
| Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) | filmGrain # |
| Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) | bloom rgb # |
| Turns Postprocessing off. | boolProp enablePostProcessing false |
| Turns Postprocessing on. | boolProp enablePostProcessing true |
Neighborhood Only Cheats
Bring up cheat window by pressing Ctrl + Shift + C
| Effect | Code |
|---|---|
| At neighborhood view only, removes every Sim from the neighborhood. | deleteAllCharacters |
| Only for use in neighborhood view, toggles between the two terrain types. | TerrainType (desert/temperate) |
Other Parameters
Add these to the shortcut's parameters for other helpful things. Some have code counterparts.
| Effect | Code |
|---|---|
| Disables sound | -nosound |
| Fullscreen Mode | -f |
| Start with desired resolution (in pixels). | -r[width]x[height] |
| Windowed Mode | -w |
The Sims 2 Nightlife Cheats
Codes
Misc. Codes
Hit ctrl+shift+C to bring up the cheat entry window then type in one of the following codes.
| Effect | Code |
|---|---|
| Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) | vignette # # # |
| Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) | filmGrain # |
| Set to false to remove removes shadows on objects outside house | boolprop objectShadows (True/False) |
| $1,000 | Kaching |
| $50,000 | Motherlode |
| (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options. | boolProp TestingCheatsEnabled true |
| 0 puts them at the lowest, 5 in the platinum level. | AspirationLevel (0-5) |
| Adds "Set Age" to the interaction menu. Any sim you click on can be set to any age group. | AgeSimsCheat on/off |
| Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) | letterBox # |
| Allows access to all career rewards. | UnlockCareerRewards |
| Allows you to change elevation of floor tiles. | boolprop constrainFloorElevation false |
| At neighborhood view only, removes every Sim from the neighborhood. | deleteAllCharacters |
| boolProp simShadows (True/False) | boolprop lotInfoAdvancedMode (True/False) |
| brings up a list of all cheats in the game. | help |
| Clears all cheat codes on the screen, but codes are still in effect. | clear |
| closes cheat window | exit |
| Disables the ability to change elevation of floor tiles. | boolprop constrainFloorElevation true |
| expands or contracts cheat window | expand |
| Freezes Aspiration point decay for all sims on the lot. | LockAspiration on/off |
| In build mode, it adjusts the slope angle on all roofs on a lot. | RoofSlopeAngle (15-75) |
| In neighborhood, shows filename of house when lot is highlighted | boolprop ShowLotPackageFilename (True/False) |
| increases game performance but lowers graphics | vsync (on/off) |
| Let's you move and delete things you couldn't before (including your Sims!) | move_objects on or off |
| Make # the number of allowed floors you want to able to build. | setHighestAllowedLevel # |
| Makes invisible thought balloons. Useful for movie making. | ShowHeadlines on/off |
| makes your sims larger or smaller | StretchSkeleton |
| Only for use in neighborhood view, toggles between the two terrain types. | TerrainType (desert/temperate) |
| Permits for more expensive aspiration reward objects. | AspirationPoints # |
| Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) | slowmotion |
| Set to false and lots will not light up when highlighted in neighborhood | boolprop lotTerrainLighting (True/False) |
| Set to false to place floor tiles outside lot | boolprop locktiles (True/False) |
| Set to false to remove bridges from neighborhood | boolprop displayNeighborhoodRoadsWithModel (True/False) |
| Set to false to remove floorpainting on lot | boolprop lotTerrainPaints (True/False) |
| Set to false to remove props like rocks and towers from neighborhood | boolprop displayNeighborhoodProps (True/False) |
| Set to false to remove removes water (ponds) from lots | boolprop lotWater (True/False) |
| Set to false to remove roads from neighborhood | boolprop displayNeighborhoodRoads (True/False) |
| Set to false to remove shadows on objects inside house | boolProp guob (True/False) |
| Set to false to remove water from neighborhood | boolprop displayNeighborhoodWater (True/False) |
| Set to false to removes house graphics from neighborhood | boolprop displayLotImposters (True/False) |
| Set to false to removes trees/plants from neighborhood | boolprop displayNeighborhoodFlora (True/False) |
| Set to true and blocks appear on Sims faces and on parts where Sims look at | boolprop displayLookAtBoxes (True/False) |
| Set to true and cars will have more detail in neighborhood | boolprop carsCompact (True/False) |
| Set to true and walls will no longer cut away from selected Sim | boolprop renderSelectedSimLevel (True/False) |
| Set to true to light up objects continuously instead of only when used | boolprop allObjectLightsOn (True/False) |
| Set to true to see the path where the selected Sim walks to | boolProp displayPaths (True/False) |
| Set to true to show lot information | boolprop lotInfoAdvancedMode (True/False) |
| Sets all needs for all playable sims on the lot to full. | MaxMotives |
| Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) | bloom rgb # |
| This code can be used to increase the beginning funds of the family named to what you want | familyfunds (insert family surname) # |
| turn on aging | aging on |
| Turns aging off or on. Every sim living on the lot is affected. | Aging off/on |
| Turns natural need decay on or off. | MotiveDecay on/off |
| turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. | faceBlendLimits (on/off) |
| Turns Postprocessing off. | boolProp enablePostProcessing false |
| Turns Postprocessing on. | boolProp enablePostProcessing true |
| You can invite more people to your parties. | intProp maxNumOfVisitingSims # |
| You can place objects outside the grid. | boolProp snapObjectsToGrid true/false |
| You can tell what social reaction will happen before you do it | social_debug |
The Sims 2: Celebration Stuff Cheats
Passwords
Passwords
Press CTRL + SHIFT + C to access the cheat window, then enter the following:
| Effect | Password |
|---|---|
| 50,000 simoleans | motherlode |
| Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) | letterBox # |
| Allows you to change elevation of floor tiles. | boolprop constrainFloorElevation false |
| At neighborhood view only, removes every Sim from the neighborhood. | deleteAllCharacters |
| Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) | vignette # # # |
| Changes the slope angle of a roof | RoofSlopeAngle (15-75) |
| Clears all cheat codes on the screen, but codes are still in effect. | clear |
| closes cheat window | exit |
| decreases game performance but increases graphics | vsync off |
| Disables the ability to change elevation of floor tiles. | boolprop constrainFloorElevation true |
| expands or contracts cheat window | expand |
| get 1000 cash | kaching |
| if set to true ALL other cheats work. | boolProp testingcheatsenabled true/false |
| In neighborhood, shows filename of house when lot is highlighted | boolprop ShowLotPackageFilename (True/False) |
| increases game performance but lowers graphics | vsync on |
| Keeps Firefiles alive forever. To deactivate the cheat, type "on" intead of "off" in the same cheat | bugJarTimeDecay off |
| lets you know if theres a patch | autopatch (on/off) |
| list cheats | help -all |
| Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) | filmGrain # |
| makes your sims larger or smaller | StretchSkeleton |
| moves objects and deletes you couldnt before | moveobjects (on/off) |
| Only for use in neighborhood view, toggles between the two terrain types. | TerrainType (desert/temperate) |
| Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) | slowmotion |
| Set to false and lots will not light up when highlighted in neighborhood | boolprop lotTerrainLighting (True/False) |
| Set to false to place floor tiles outside lot | boolprop locktiles (True/False) |
| Set to false to remove bridges from neighborhood. | boolprop displayNeighborhoodRoadsWithModel (True/False) |
| Set to false to remove floorpainting on lot | boolprop lotTerrainPaints (True/False) |
| Set to false to remove props like rocks and towers from neighborhood | boolprop displayNeighborhoodProps (True/False) |
| Set to false to remove removes shadows on objects outside house | boolprop objectShadows (True/False) |
| Set to false to remove removes water (ponds) from lots | boolprop lotWater (True/False) |
| Set to false to remove roads from neighborhood | boolprop displayNeighborhoodRoads (True/False) |
| Set to false to remove shadows on objects inside house | boolProp guob (True/False) |
| Set to false to remove water from neighborhood | boolprop displayNeighborhoodWater (True/False) |
| Set to false to removes house graphics from neighborhood | boolprop displayLotImposters (True/False) |
| Set to false to removes trees/plants from neighborhood | boolprop displayNeighborhoodFlora (True/False) |
| Set to true and blocks appear on Sims faces and on parts where Sims look at | boolprop displayLookAtBoxes (True/False) |
| Set to true and cars will have more detail in neighborhood | boolprop carsCompact (True/False) |
| Set to true and walls will no longer cut away from selected Sim | boolprop renderSelectedSimLevel (True/False) |
| Set to true to light up objects continuously instead of only when used | boolprop allObjectLightsOn (True/False) |
| Set to true to see the path where the selected Sim walks to | boolProp displayPaths (True/False) |
| Set to true to show lot information | boolprop lotInfoAdvancedMode (True/False) |
| Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) | bloom rgb # |
| Toggle shadows on/off for Sims | boolProp simShadows (True/False) |
| turn off aging | aging off |
| turn on aging | aging on |
| turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. | faceBlendLimits (on/off) |
| Turns Postprocessing off. | boolProp enablePostProcessing false |
| Turns Postprocessing on. | boolProp enablePostProcessing true |
| Use your , & . keys to rotate the objects. It allows you to put objects on angles | boolprop allow45degreeangleofrotation true |
| You can invite more people to your parties. | intProp maxNumOfVisitingSims 8 |
| You can place objects outside the grid. | boolProp snapObjectsToGrid true/false |
| You can tell what social reaction will happen before you do it | social_debug |

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