The Sims 2 Double Deluxe Cheats(PC)

Written by igcompany.

Codes

CODES

Press Ctrl Shift C and type the code in!!!

EffectCode
Make pregnant sim have twins forcetwins
Puts selected character in a perfect mood maxmotives

The Sims 2 Cheats

Misc. Codes

Press CTRL + SHIFT + C to access the cheat window, then enter the following:

EffectCode
50,000 simoleans motherlode
Allows you to change elevation of floor tiles. boolprop constrainFloorElevation false
Alots any amount of money you desire to any sim family (remove parenthesis in the family's last name and replace the XXXX's with any amount you want) familyfunds (Family's last name) XXXX
Changes the slope angle of a roof RoofSlopeAngle (15-75)
Clears all cheat codes on the screen, but codes are still in effect. clear
closes cheat window exit
Disables the ability to change elevation of floor tiles. boolprop constrainFloorElevation true
Displays information about indicated cheat. help [cheat command]
expands or contracts cheat window expand
get 1000 cash kaching
if set to true ALL other cheats work. boolProp testingcheatsenabled true/false
In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename (True/False)
increases game performance but lowers graphics vsync (on/off)
lets you know if theres a patch autopatch (on/off)
list cheats help -all
makes your sims larger or smaller StretchSkeleton
moves objects and deletes you couldnt before moveobjects (on/off)
Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) slowmotion
Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting (True/False)
Set to false to place floor tiles outside lot boolprop locktiles (True/False)
Set to false to remove bridges from neighborhood. boolprop displayNeighborhoodRoadsWithModel (True/False)
Set to false to remove floorpainting on lot boolprop lotTerrainPaints (True/False)
Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps (True/False)
Set to false to remove removes shadows on objects outside house boolprop objectShadows (True/False)
Set to false to remove removes water (ponds) from lots boolprop lotWater (True/False)
Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoads (True/False)
Set to false to remove shadows on objects inside house boolProp guob (True/False)
Set to false to remove water from neighborhood boolprop displayNeighborhoodWater (True/False)
Set to false to removes house graphics from neighborhood boolprop displayLotImposters (True/False)
Set to false to removes trees/plants from neighborhood boolprop displayNeighborhoodFlora (True/False)
Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes (True/False)
Set to true and cars will have more detail in neighborhood boolprop carsCompact (True/False)
Set to true and walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel (True/False)
Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn (True/False)
Set to true to see the path where the selected Sim walks to boolProp displayPaths (True/False)
Set to true to show lot information boolprop lotInfoAdvancedMode (True/False)
Toggle shadows on/off for Sims boolProp simShadows (True/False)
turn off aging aging off
turn on aging aging on
turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. faceBlendLimits (on/off)
unlocks career rewards. unlockcareerrewards
Version in the cheat box. gameVersion
You can invite more people to your parties. intProp maxNumOfVisitingSims 8
You can place objects outside the grid. boolProp snapObjectsToGrid true/false

More Codes

Press Ctrl + Shift + C to access the console.

Some cheats require you enter the Postprocessing cheat.

EffectCode
Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) letterBox #
Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) vignette # # #
Make you set the game speed. (# = 0 to 8, 0 is normal) slowMotion #
Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) filmGrain #
Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) bloom rgb #
Turns Postprocessing off. boolProp enablePostProcessing false
Turns Postprocessing on. boolProp enablePostProcessing true

Neighborhood Only Cheats

Bring up cheat window by pressing Ctrl + Shift + C

EffectCode
At neighborhood view only, removes every Sim from the neighborhood. deleteAllCharacters
Only for use in neighborhood view, toggles between the two terrain types. TerrainType (desert/temperate)

Other Parameters

Add these to the shortcut's parameters for other helpful things. Some have code counterparts.

EffectCode
Disables sound -nosound
Fullscreen Mode -f
Start with desired resolution (in pixels). -r[width]x[height]
Windowed Mode -w

The Sims 2 Nightlife Cheats

Codes

Misc. Codes

Hit ctrl+shift+C to bring up the cheat entry window then type in one of the following codes.

EffectCode
Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) vignette # # #
Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) filmGrain #
Set to false to remove removes shadows on objects outside house boolprop objectShadows (True/False)
$1,000 Kaching
$50,000 Motherlode
(This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options. boolProp TestingCheatsEnabled true
0 puts them at the lowest, 5 in the platinum level. AspirationLevel (0-5)
Adds "Set Age" to the interaction menu. Any sim you click on can be set to any age group. AgeSimsCheat on/off
Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) letterBox #
Allows access to all career rewards. UnlockCareerRewards
Allows you to change elevation of floor tiles. boolprop constrainFloorElevation false
At neighborhood view only, removes every Sim from the neighborhood. deleteAllCharacters
boolProp simShadows (True/False) boolprop lotInfoAdvancedMode (True/False)
brings up a list of all cheats in the game. help
Clears all cheat codes on the screen, but codes are still in effect. clear
closes cheat window exit
Disables the ability to change elevation of floor tiles. boolprop constrainFloorElevation true
expands or contracts cheat window expand
Freezes Aspiration point decay for all sims on the lot. LockAspiration on/off
In build mode, it adjusts the slope angle on all roofs on a lot. RoofSlopeAngle (15-75)
In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename (True/False)
increases game performance but lowers graphics vsync (on/off)
Let's you move and delete things you couldn't before (including your Sims!) move_objects on or off
Make # the number of allowed floors you want to able to build. setHighestAllowedLevel #
Makes invisible thought balloons. Useful for movie making. ShowHeadlines on/off
makes your sims larger or smaller StretchSkeleton
Only for use in neighborhood view, toggles between the two terrain types. TerrainType (desert/temperate)
Permits for more expensive aspiration reward objects. AspirationPoints #
Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) slowmotion
Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting (True/False)
Set to false to place floor tiles outside lot boolprop locktiles (True/False)
Set to false to remove bridges from neighborhood boolprop displayNeighborhoodRoadsWithModel (True/False)
Set to false to remove floorpainting on lot boolprop lotTerrainPaints (True/False)
Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps (True/False)
Set to false to remove removes water (ponds) from lots boolprop lotWater (True/False)
Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoads (True/False)
Set to false to remove shadows on objects inside house boolProp guob (True/False)
Set to false to remove water from neighborhood boolprop displayNeighborhoodWater (True/False)
Set to false to removes house graphics from neighborhood boolprop displayLotImposters (True/False)
Set to false to removes trees/plants from neighborhood boolprop displayNeighborhoodFlora (True/False)
Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes (True/False)
Set to true and cars will have more detail in neighborhood boolprop carsCompact (True/False)
Set to true and walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel (True/False)
Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn (True/False)
Set to true to see the path where the selected Sim walks to boolProp displayPaths (True/False)
Set to true to show lot information boolprop lotInfoAdvancedMode (True/False)
Sets all needs for all playable sims on the lot to full. MaxMotives
Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) bloom rgb #
This code can be used to increase the beginning funds of the family named to what you want familyfunds (insert family surname) #
turn on aging aging on
Turns aging off or on. Every sim living on the lot is affected. Aging off/on
Turns natural need decay on or off. MotiveDecay on/off
turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. faceBlendLimits (on/off)
Turns Postprocessing off. boolProp enablePostProcessing false
Turns Postprocessing on. boolProp enablePostProcessing true
You can invite more people to your parties. intProp maxNumOfVisitingSims #
You can place objects outside the grid. boolProp snapObjectsToGrid true/false
You can tell what social reaction will happen before you do it social_debug

The Sims 2: Celebration Stuff Cheats

Passwords

Passwords

Press CTRL + SHIFT + C to access the cheat window, then enter the following:

EffectPassword
50,000 simoleans motherlode
Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) letterBox #
Allows you to change elevation of floor tiles. boolprop constrainFloorElevation false
At neighborhood view only, removes every Sim from the neighborhood. deleteAllCharacters
Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) vignette # # #
Changes the slope angle of a roof RoofSlopeAngle (15-75)
Clears all cheat codes on the screen, but codes are still in effect. clear
closes cheat window exit
decreases game performance but increases graphics vsync off
Disables the ability to change elevation of floor tiles. boolprop constrainFloorElevation true
expands or contracts cheat window expand
get 1000 cash kaching
if set to true ALL other cheats work. boolProp testingcheatsenabled true/false
In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename (True/False)
increases game performance but lowers graphics vsync on
Keeps Firefiles alive forever. To deactivate the cheat, type "on" intead of "off" in the same cheat bugJarTimeDecay off
lets you know if theres a patch autopatch (on/off)
list cheats help -all
Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) filmGrain #
makes your sims larger or smaller StretchSkeleton
moves objects and deletes you couldnt before moveobjects (on/off)
Only for use in neighborhood view, toggles between the two terrain types. TerrainType (desert/temperate)
Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) slowmotion
Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting (True/False)
Set to false to place floor tiles outside lot boolprop locktiles (True/False)
Set to false to remove bridges from neighborhood. boolprop displayNeighborhoodRoadsWithModel (True/False)
Set to false to remove floorpainting on lot boolprop lotTerrainPaints (True/False)
Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps (True/False)
Set to false to remove removes shadows on objects outside house boolprop objectShadows (True/False)
Set to false to remove removes water (ponds) from lots boolprop lotWater (True/False)
Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoads (True/False)
Set to false to remove shadows on objects inside house boolProp guob (True/False)
Set to false to remove water from neighborhood boolprop displayNeighborhoodWater (True/False)
Set to false to removes house graphics from neighborhood boolprop displayLotImposters (True/False)
Set to false to removes trees/plants from neighborhood boolprop displayNeighborhoodFlora (True/False)
Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes (True/False)
Set to true and cars will have more detail in neighborhood boolprop carsCompact (True/False)
Set to true and walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel (True/False)
Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn (True/False)
Set to true to see the path where the selected Sim walks to boolProp displayPaths (True/False)
Set to true to show lot information boolprop lotInfoAdvancedMode (True/False)
Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) bloom rgb #
Toggle shadows on/off for Sims boolProp simShadows (True/False)
turn off aging aging off
turn on aging aging on
turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. faceBlendLimits (on/off)
Turns Postprocessing off. boolProp enablePostProcessing false
Turns Postprocessing on. boolProp enablePostProcessing true
Use your , & . keys to rotate the objects. It allows you to put objects on angles boolprop allow45degreeangleofrotation true
You can invite more people to your parties. intProp maxNumOfVisitingSims 8
You can place objects outside the grid. boolProp snapObjectsToGrid true/false
You can tell what social reaction will happen before you do it social_debug

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