The Sims 2 University Cheats(PC)
Codes
Change existing lot into a dormitory
Whilst in property you wish to make a dormitory, hold down control, shift and c. Then type it into there.
| Effect | Code |
|---|---|
| Makes an existing lot a dormitory. | changelotzoning dorm |
Cheat Codes
Press [Ctrl]+[Shift]+C during game play to display the console window. Enter one of the following codes : codes are case-sensitive:
| Effect | Code |
|---|---|
| (True/False) Set to false to remove roads from neighborhood | boolprop displayNeighborhoodRoads (True/False) |
| Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) | letterBox # |
| Allows you to change elevation of floor tiles. | boolprop constrainFloorElevation false |
| Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) | vignette # # # |
| Changes the slope angle of a roof | RoofSlopeAngle (15-75) |
| Clears all cheat codes on the screen, but codes are still in effect. | clear |
| Close console window | exit |
| Disables the ability to change elevation of floor tiles. | boolprop constrainFloorElevation true |
| Display information about indicated cheat | help (cheat command) |
| Expand or contract console window | expand |
| if set to true ALL other cheats work. | boolProp testingcheatsenabled true/false |
| In neighborhood, shows filename of house when lot is highlighted | boolprop ShowLotPackageFilename (True/False) |
| Increase game performance with some graphics glitches | Vsync |
| lets you know if theres a patch | autopatch (on/off) |
| List most cheat codes | help |
| Make Sims larger or smaller; 1.0 is normal | StretchSkeleton (number) |
| Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) | filmGrain # |
| Only for use in neighborhood view, toggles between the two terrain types. | TerrainType (desert/temperate) |
| Prevent Sims from aging | aging (on or off) |
| Remove all Sims; use in neighborhood view | deleteAllCharacters |
| Set to false and lots will not light up when highlighted in neighborhood | boolprop lotTerrainLighting (True/False) |
| Set to false to place floor tiles outside lot | boolprop locktiles (True/False) |
| Set to false to remove bridges from neighborhood. | boolprop displayNeighborhoodRoadsWithModel (True/False) |
| Set to false to remove floorpainting on lot | boolprop lotTerrainPaints (True/False) |
| Set to false to remove props like rocks and towers from neighborhood | boolprop displayNeighborhoodProps (True/False) |
| Set to false to remove removes water (ponds) from lots | boolprop lotWater (True/False) |
| Set to false to remove shadows on objects inside house | boolProp guob (True/False) |
| Set to false to remove water from neighborhood | boolprop displayNeighborhoodWater (True/False) |
| Set to false to removes house graphics from neighborhood | boolprop displayLotImposters (True/False) |
| Set to false to removes trees/plants from neighborhood | boolprop displayNeighborhoodFlora (True/False) |
| Set to true and blocks appear on Sims faces and on parts where Sims look at | boolprop displayLookAtBoxes (True/False) |
| Set to true and walls will no longer cut away from selected Sim | boolprop renderSelectedSimLevel (True/False) |
| Set to true to light up objects continuously instead of only when used | boolprop allObjectLightsOn (True/False) |
| Set to true to see the path where the selected Sim walks to | boolProp displayPaths (True/False) |
| Set to true to show lot information | boolprop lotInfoAdvancedMode (True/False) |
| Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) | bloom rgb # |
| Slow motion; 0 is normal, 8 is slowest | slowMotion (0-8) |
| Toggle automatic game updates | autoPatch (on or off) |
| Toggle shadows for Sims | boolProp simShadows (true or false) |
| Turn off facial DNA blending in Create A Sim | faceBlendLimits |
| Turns Postprocessing off. | boolProp enablePostProcessing false |
| Turns Postprocessing on. | boolProp enablePostProcessing true |
| Use in neighborhood screen to invite guests with a party | intProp |
| You can invite more people to your parties. | intProp maxNumOfVisitingSims # |
| You can place objects outside the grid. | boolProp snapObjectsToGrid true/false |
| You can tell what social reaction will happen before you do it | social_debug |
debug mode
Hold ctrl+shift and press C at the neighborhood veiw to enter this code. Them, enter a house, hold shift and click on something and get option you normaly wouldn't! Ex: get abducted, set to birthday
| Effect | Code |
|---|---|
| turns off debug mode | boolProp TestingCheatsEnabled false |
| turns on debug mode | boolProp TestingCheatsEnabled true |
Misc. Codes
Press Ctrl + Shift + C and then enter the following:
| Effect | Code |
|---|---|
| $1000 | Kaching |
| 50,000 simoleans | motherlode |
| adds more details to the cars in the neighborhoods | boolprop carsCompact true |
| Allows you to rotate objects at a 45 Degree Angle (use ) | boolProp allow45DegreeAngleOfRotation true/false |
| removes the blur | intprop censorgridsize 0 |
| You gain the ability to move objects you aren't supposed to. NOTE: Don't delete your sims! This gets rid of them perminently unless you don't save! | move objects on |
| Effect | Password |
|---|---|
| Disables some building mode tools | boolprop dormspecifictoolsdisabled true |
| Enables all building mode tools | boolprop dormspecifictoolsdisabled false |

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