Battleforge Lost Souls Edition Preview(PC)

Written by igcompany on 09 July 2010.

Game Info

The Lost Souls Edition will further expand the Battleforge card set with entirely new units, buildings and spells on the one hand and a couple of former enemies on the other hand. Twilight creatures and Lost Souls alike shall join the ranks of the Forge and can be summoned by the Skylords to aid them in their battle. With their exceptional abilities and special powers those new allies will definitely shake the battleground!

The basic set encompasses a total of 60 brandnew and unique units. What is more, all of them will also be available in two different variants. With their special Affinities towards an accessory colour the resulting 120 new cards even add up to further enrich the BattleForge card set with a lot of variation and diversion. The principle new set will provide you with 28 units, 16 buildings and 16 spells. The new factions Twilight and Lost Souls will each assemble 14 powerful cards to place at your disposal. But there might be even more! Rumor has it that even some more Legendary characters of the past might want to return to get in on the battle.

  • Lost Souls
    The Lost Souls have waded the Wailing Lands for countless centuries trying to return to the Peaceful Light. With little hope to ever end their eternal suffering they have now turned to the Forge of Creation and are willing to follow the Skylords in battle. The powers of Frost and Shadow will allow you to call for their aid.
  • Twilight
    Ever since they fell prey to the curse, the Twilight have been known for their insane desire to destroy and assault. But they have now been pestering the lands of Nyn long enough! Lacking any common culture or leader they have always gathered among the most powerful of their own kind. But since you, Skylords, have proven to be even more powerful than any of them, they have now chosen to follow you instead.
  • Dual Orbs
    The Lost Souls edition further expands the concept of dual orbs. Again two new factions are going to be introduced that are not governed by one power alone but are able to tap into a second power. Thus they unlock additional special abilities or are generally more flexible and will prove valuable additions when you create your new decks.

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